Sunday, 19 October 2014
Godzilla
World War Z
Supporting this further, Cooper shows shots of people on their phones next to shots of dolphins dying on a beach which represents humans disinterest in serious issues that, though have damaging effects to the environment and the world as a whole, does not effect them personally and so they are unwilling to exist their comfort zone and this idealistic, perfect world that they created for themselves but doesn't actually exist. Cooper has done this to create a social commentary on society and it's selfish views, expressing that if they don't change their ways and consider what is going on in the world around them soon we will not be able to survive.
The Purge opening sequence
The first thing i notice when i watch this sequence, is that that music is very depressing and sets a sad tone for the scene. Throughout the clip we see people getting beaten up and shot, the sound is non- diegetic. Another thing Cooper has done with this sequence is made it look like everything is happening security cameras. Due to this we are able to see both the time and the location of where these scenes are taking place. We can see that the film is set in the US, because of the places being named in the corners of the cameras. Due to the colours we can easily see the credits as it is easily visible in white. I also like how he hasn't focused on the events happening in the background. Cooper has used his attire of graphic skills to produce this piece of work.
Introduction to Cooper and his work
Demo Reel
Kyle Cooper born July 1962, was born in Salem, Massachusetts, is a director and writer of film title sequences. He trained at Yale university, where he studied under graphic designer Paul Rand, and received an MFA in graphic design. He has no directed over 150 film title sequences ranging from Iron man to Brave heart. Claims his greatest influence in his choice of profession, is Stephen Frankfurt's opening title sequence for To Kill a Mockingbird (1962). In 1996 he cofounded Imaginary images with both Peter Frankfurt and Chip Houghton, it is now one of the most successful creative agencies in Hollywood. However in 2003 Cooper left Imaginary forces and created Prologue, a creative agency in which he works in a small team while concentrating on creating title sequences.
Most recently in 2014 Cooper received an AIGA medal, which is an American professional organisation for design.
Wednesday, 15 October 2014
Editing session
For our editing session, we were editing our prelims that were created in the past week. We had various clips and our task was to edit these clips together to make one scene and for it to be able top run through perfectly.
The soft ware that we used for out editing was called 'Adobe premier pro', I've not really tried editing before so this was a fun yet challenging experience. As we got onto a computer all of our clips were loaded into a separate file for ourselves. We first started by watching through some of the clips and seeing how we did. Then we created a folder for 'Rushes', which is where we dragged all of our video clips that we wanted to use into, these clips were also named so it was easier to see what clip was which and so we did not get mixed up. The 'rushes' that we wanted to use, we put into the 'log bin', and these clips were all the ones we planned on editing into one big sequence. We started editing by cutting parts of the shots that we wanted to use, and dragged them down to the timeline. We then tried to cut sections of a different clip so that it fit in and ran in sync with each other and so that there was no sound overlap.
I enjoyed doing this task, and I look forward to finishing the editing of our shots and see them run in one long clip.
At the end of all of our editing we came out with this:
The soft ware that we used for out editing was called 'Adobe premier pro', I've not really tried editing before so this was a fun yet challenging experience. As we got onto a computer all of our clips were loaded into a separate file for ourselves. We first started by watching through some of the clips and seeing how we did. Then we created a folder for 'Rushes', which is where we dragged all of our video clips that we wanted to use into, these clips were also named so it was easier to see what clip was which and so we did not get mixed up. The 'rushes' that we wanted to use, we put into the 'log bin', and these clips were all the ones we planned on editing into one big sequence. We started editing by cutting parts of the shots that we wanted to use, and dragged them down to the timeline. We then tried to cut sections of a different clip so that it fit in and ran in sync with each other and so that there was no sound overlap.
I enjoyed doing this task, and I look forward to finishing the editing of our shots and see them run in one long clip.
At the end of all of our editing we came out with this:
Wednesday, 8 October 2014
Prelim task
Today we did the prelim task, this involved us using the storyboard above to shoot a scene. We worked in groups of five, my group consisted of Kingsley, Grace Igor, Ksenia and myself. I played character B and Grace played character A, Igor and Ksenia did the filming and Kingsley directed. The storyboard made us use many different types of shots, ranging from close-ups to over the shoulder shots. The aim of our task was to copy the main idea of the storyboard but to put our own little twist on it. We made ours into a gang initiation and the characters lines fit in perfectly and allowed us to do this. The prop that we had was a kitchen knife which I was holding as character B and also a chair for me to sit on throughout the whole scene. In general the activity went really well, we encountered a few problems such as lines going wrong mid-way through shots and also the angles of the shots not being quite right. Also during ours we used a cheat shot as suggested by Luke, which allowed us to film our shots at the right angle. For our filming we used the Sony NX5 which will be the camera that we use to shoot everything for the duration of this year. This experience allowed me to fit into a role of acting and to be comfortable in front of the camera, and be able to say my lines clearly and without stuttering or forgetting them. Also through watching I saw how to angle and get certain shots that were required for the story board, I also learnt some directing terms from Kingsley such as 'cut' and 'rolling'. Overall the experience has benefitted me as it showed how simple it can be to do many different shots and act something out. I also feel as if I know more about the camera and feel more comfortable around it.
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